Embodied Comics

Previous Project

Embodied Comics is a computer vision based full-body interactive storytelling environment that also functions as a comics generator. Prevailing applications of full-body computer vision have not utilized the full storytelling or performance potential of these environments. Our aim is to produce an environment that can create a space for redefining the conventions of comics, performance, film, photography, and animation. In relation to that, we are exploring the design problems that can arise when computer vision technology is contextualized in an interactive story telling environment. Supported by Turner Broadcasting.

Related Papers

2007-Tangible Comics: A Performance Space with Full-body Interaction

2006-Tangible Comics: A Narrative Performance Using Computer Vision

Start Date

Sept. 1, 2006

Finish Date

June 1, 2009

Students

Yanfeng Chen

Ali Mazalek

Ozge Samanci