Tangible Comics: A Narrative Performance Using Computer Vision

Published Paper


The American Humor Studies Association Conference, New Orleans, December 2006


Tangible Comics is an attempt to redefine comics’ conventions for a narrative performance in a digital environment. It seeks ways of taking digital comics out of the computer screen and merging comics’ conventions into three-dimensional real space. The installation will utilize the qualities of digital games, interactive narration, digital art, performance, and augmented reality.

Year Published



Embodied Comics

Download Paper