Tangible Comics: A Narrative Performance Using Computer Vision

Published Paper

Citation

The American Humor Studies Association Conference, New Orleans, December 2006

Abstract

Tangible Comics is an attempt to redefine comics’ conventions for a narrative performance in a digital environment. It seeks ways of taking digital comics out of the computer screen and merging comics’ conventions into three-dimensional real space. The installation will utilize the qualities of digital games, interactive narration, digital art, performance, and augmented reality.

Year Published

2006

Project

Embodied Comics

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